As young Gribble ascends to the… However, some enemies resist frost, and master level spells can be cumbersome to cast regularly, plus they don't benefit from the dual-casting perk. I'd go either shock or fire as alot of human enemies are nords or ice based creatures with frost resistance. Honestly the best one depends on your foe. When I first learned Incinerate (which is an Expert level spell) it really didn't do that much. It does fire damage and even though the staff simply imitates a regular fireball spell, it’s still one of the most valuable staves that a wizard can hold in the game. Shock spells are fantastic. of course i have the enchant to reduce spells 100% and i spam dual casts but destro is very OP. Other then that, shouts do more damage if you find the Words of Power stones for 'em. Fast, potentially devastating blows with an execution in disintegration. sneaky destruction mage. Especially if they have any healing spells. Skill Level: 50 Adept. I'm currently 33 destruction I think. The Elder Scrolls V: Skyrim Special Edition. Destruction (pick 2 elements), Alteration, Enchanting As a rule of thumb: Use shock on mages to drain their magica while damaging them. Also, Chain Lightning is perhaps the single coolest Destruction spell in the game. Shock can be quite useful against mages. Skyrim Mage Skills - how to max Destruction, Conjuration, Restoration, Illusion, and Alteration The best, fastest ways to level 100 in Skyrim's Magicka-based Mage skills. There are very few enemies who resist shock (and keep in mind that half of dragons have 50% resistance to fire, and the other half 50% frost), and although shock spells don't shoot quite as far, they hit instantly instead of having a projectile. That's the true subtlety of wizards, not flashy destruction … Calm your enemies and backstab them to death one by one, frenzy them into killing each other until one is left and then summon something to finish it off, or just turn invisible and ignore them all. Shock. If you wear robes you must develop alteration for the flesh spells. The fireball spell you receive from the skingrad recommendation quest is incredibly useful. IMO, that makes lightning bolt heavily preferable to fire bolt, so as soon as you can move away from the novice spells, it's time for shock. The apprentice+ spells don't have practically unlimited range like the other types, but they are instant, so enemies can't dodge. In general, I think fire magic has the most utility due to taper damage and the aspect of terror thing. Okay, seriously, you want at least types, because you'll end up with enemies resistant or immune to one or the other. Its default 4 DPS looks weak, but throw in Aspect of Terror + Augmented Flames and you're looking at a respectable 31 DPS. Frost works well against melee bosses. New comments cannot be posted and votes cannot be cast. My favourite vanilla destruction spell is fireball. Generally speaking, fire magic can be considered the most useful among the destruction spells, due to its taper damage. Tome Cost: 340. Press question mark to learn the rest of the keyboard shortcuts. Spell Notes. Shock is fantastic because it's also versatile. https://www.tamrielvault.com/groups/topic/view/group_id/6/topic_id/4348, Fire because it does extra damage and costs less than ice or thunder. So many possibilities. That’s because in Skyrim being of a different race means a lot more than merely having a different colored skin - it affects your starting skills, your starting spells, and even what racial powers you’ll be going the rest of the game with. Estpolis Denki 8 years ago #1. ... J’zargo will only cast low-level destruction spells. My personal preference for vanilla is fire as it has an additional perk in illusion, aspect of terror, that can increase its damage due to fire having a fear effect intrinsic to it as well as the most broken spell available in ignite from dragonborn dlc. Want to play a destruction mage but I have been reading some threads saying that destruction becomes very lackluster later in the game. It appears that every time you jump in the fire, you cast a destruction fire spell on yourself . Firebolt is the best spell I've stumbled across. Adding Aspect of Terror brings +10 more damage to your fire spells. Historical information about the School of Destruction is provided in the lore article. Not on Adept you don't. Sybille Stentor in Solitude is one such trainer, and easily reached. In a title update for Skyrim, Bethesda added over 200 … Destruction is a skill in The Elder Scrolls V: Skyrim, and is one of the skills that falls under The Mage play-style. Honestly the best one depends on your foe. and i got rid of my follower because i always 2 shot them when they get in the way. In Vanilla, Frost is easily the worst. I can link you the post with the numbers if you're curious. *Hammers are useful against armored opponents and in the early game especially, but you'll want the speed of a sword. im level 43 right now and play on master and it seems like all my fire spells stagger enemies, every cast. It’s a master level spell, which lasts for 10 seconds and makes 20 points of frost damage. Not to mention the obvious vulnerability of being weak to magic and frost. B) Axe + Bleeding spec + Fire enchant. Also the chain thunder skill is very op against multiple enemies,alongside with that ultimate lightning skill. Fire is good, but I don't like that little time it takes to travel to the enemy. The magicka cost at 100 skill is 41% less than the base cost; the cost can also be reduced via enchanted apparel and by unlocking various perks. And it stacks upon itself too, so with just 4-5 casts, you can be doing 1,000 DPS and bring down even a legendary dragon within a couple of heartbeats. A subreddit dedicated to the Elder Scrolls V: Skyrim. While spell crafting is missing in this installment, Destruction is still nevertheless a great school of magic for players to invest in. Use fire for just about everything else, as they take extra damage from multiple hits. From freezing blizzards to scorching fireballs, only a true Mage would be wise enough to know which spells are best, given the battle’s outline! Illusion spells are the best in my book. Use fire for just about everything else, as they take extra damage from multiple hits. And Disintegrate effectively reduces enemies' Health by 20%.... Plus, virtually nothing resists it. Critical Strike + Disintegration = quick kills. Which damage type do you think it'd be optimal to use? you can make firestorm do around 3k damage to undead. The Destruction skill is increased by damaging enemies with Destruction spells. Magicka Base Cost: 316. You buy it from the chick before you get to the College in Winterhold. A subreddit dedicated to the Elder Scrolls V: Skyrim. This mod contains 30 new spells, including 24 destruction spells, 6 conjuration spells, 9perks, 3 weapon enchantments, and 3 armor enchantments. It also offers crowd control ash rune, ash shell, paralysis.) 3. Shock is the exception, weaker than the other two. https://www.tamrielvault.com/groups/topic/view/group_id/6/topic_id/4348. Skyrim: Best Destruction Spells, Ranked. Both hands… Hi. There is no "best" spell. primary skills. Flames, takes down every chicken I've encountered. Or does destruction work just fine later levels of the game? If you have mods it entirely depends on the mods. Ice Spear. The Xbox 360 version of Skyrim was overall much better than the PlayStation version. Best with dual-wielding axes, honestly. Weak, spammable and more efficient than an identical spell you make. Use frost on 2-handed warriors who rely on stamina for power attacks and might otherwise take out your glass mage with one or two hits. But it's other court wizards like Farengar Secret-Fire in Whiterun who sells the higher level Destruction spells like Runes. By using our Services or clicking I agree, you agree to our use of cookies. I mention critical damage - but honestly axes with bleed damage still work well, too. Shock does zap away magicka, but mages tend to have more than enough magicka so it feels superfluous. And Ice Spikes and Spears have a slow effect. While accumulating damage is handy and useful, mages can simply mitigate the damage with wards. 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